//Solitaire/de.syntaktischer.zucker.Solitaire/GameUtils
[jvm] object GameUtils
Name | Summary |
---|---|
canJump | [jvm] Content @JvmStatic() fun canJump(peg: Peg, direction: Direction, currentBoard: Board): Boolean |
checkGameOver | [jvm] Content @JvmStatic() fun checkGameOver(currentBoard: Board): Boolean |
checkWon | [jvm] Content @JvmStatic() fun checkWon(game: PlayableGame): Boolean |
equals | [jvm] Content open operator fun equals(other: Any?): Boolean |
getJumpDirection | [jvm] Content @JvmStatic() fun getJumpDirection(x: Int, y: Int): Direction? |
hashCode | [jvm] Content open fun hashCode(): Int |
jump | [jvm] Content @JvmStatic() fun jump(peg: Peg, direction: Direction, board: Board): Board? |
move | [jvm] Content @JvmStatic() fun move(fromPosX: Int, fromPosY: Int, direction: Direction, moveManager: MoveManager) |
toString | [jvm] Content open fun toString(): String |